Re: Обсуждение карты Goldrush и новых достижений!
Добавлено: 21.04.2008, 18:57
об этом было официально сказано
Крупнейшее русскоязычное Steam сообщество
https://forum.csmania.ru/
wow пушка которая дает криты на видио найс моделькаKhe-Khe писал(а):http://www.team-fortress.ru/files/demo/
последние три видюхи
Зачем удалять?tiffolk писал(а):я обещал себе не играть до обновления
(но вчера сорвался,установил,играл всю ночь, на утро удалил)
[-]April 29, 2008 - Team Fortress 2: Gold Rush Update Available Now
The Team Fortress 2: Gold Rush Update is now available, free to owners of Team Fortress 2 via Steam. The Gold Rush Update introduces the new Gold Rush map and Payload gameplay style, the first set of unlockable weapons, and a new set of achievements for the Medic.
In other TF2 news, a worldwide Team Fortress 2 Free Weekend will begin Friday at noon PDT, and will include access to the new content released today in the TF2: Gold Rush Update. Using the functionality made available through Steam and Steamworks, all of the files needed to join the Free Weekend are available for pre-loading now.
The Free Weekend is open to players around the world, and there is no obligation to purchase to participate; all that is needed is a Steam account to join.
To start pre-loading everything you need to play on Friday and learn more about Team Fortress 2, please visit http://www.steamgames.com/goldrush" target="_blank
[-]April 29, 2008 - Team Fortress 2 Update Released
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Source Engine
* Improved particle performance on multi-core machines
* Added FOV slider to Options | Video | Advanced for all games (moved there from TF2’s multiplayer options)
* Fixed surround sound initialization problems with new speaker modes defined in Vista
Team Fortress 2
* Added Goldrush
* Added Character Info and Loadout to the main menu
* Added 39 Medic achievements
Added unique Medic items:
* The Blutsaugher, The Kritzkrieg, and The Ubersaw
* Added new attack animations to most melee weapons
* Added new speech for the Heavy and Demoman
Added Stopwatch mode to Tournament mode
* Automatically used on Attack/Defense maps
* Teleporter effect no longer shows up on invisible or disguised Spies
* Spies disguised as their own team can now capture control points
* Increased force taken by pipebombs by bullets and explosions
* Target ID hud is now colored red or blue to match the spectator target
* Tournament mode no longer ends matches early if the time limit is nearly up when a new round starts
* Fixed exploit where clients could start benchmark mode on servers
* Fixed drowning exploit that allowed players to regenerate health
* Fixed reload exploit that allowed plays to fire instantly after switching weapons
* Fixed flamethrower bug where a player flush against a wall couldn't be lit on fire from the front
* Fixed invulnerability overlay not drawing if the invuln player was previously on fire
* Fixed "times used" entry in teleporters maxing out at 32
* Fixed rare client crash on level change during control point capturing
* Minor fix to stat gathering to prevent players using sv_cheats to easily garner achievements
For mapmakers:
* Mapmakers can now directly place the tf_gamerules entity into their map. Fixes Hammer thinking the inputs to it are broken
* Mapmakers can now place Engineer buildings directly into a map, with an option for them to be invulnerable
* Added "AddRedTeamScore" and "AddBlueTeamScore" inputs to tf_gamerules
* Added "SetRequiredObserverTarget" input to tf_gamerules. Force spectators to use the specified viewpoint
Granary
* Added setup time logic, and gates to the middle
* Fixed an overlay alignment bug on one of blue's gate signs
* Minor lighting fixes in red/blue spawns
2Fort
* Added medium ammo and health to basement hallways
* Added small ammo and health to top of spiral
* Fixed a clip brush exploit outside blue sniper deck
* Fixed number "2" overlay on front of red base not being assigned to the brush face
Portal
* Fixed a rare crash related to bone setup