eSTEAMATiON - Профессиональный серверный эмулятор Steam-а

Обсуждаем все, что относится к выделенным серверам *NIX (Unix, Linux) и Windows
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Grizli777
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#1801 Сообщение 06.07.2010, 22:26

JUNKER писал(а):Так, с предыдущей проблемой я разобрался, теперь другая возникла. Когда ставлю зомби мод с офф сайта, он мне выдает вот такую штуку при запуске сервера: "Точка входа в процедуру GetCVarIF не найдена в библиотеке DLL vstdlib.dll."
Кто нибудь еще с такой проблемой сталкивался?
Да, МетаМод, естественно, стоит.
В вашем примере явная ошибка в работе самого плагина. Такое выскакивало на сервере CSS DM. Обнови MetaMod и SourceMod. Плагин работал на старой версии сервера и модов, сейчас не работает по причине новой версии серверной части которую плагин не поддерживает. Обратитесь за помощью на форум автора плагина.
Вы что думаете, я за вас буду свою работу делать?

vityan666
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#1802 Сообщение 07.07.2010, 02:31

[All]

Очередные исправления в TRUNK:

1) Удаление айтема из меню экипировки во время подключения некорректно передавалось серверу по NSNet.
2) Не работали опции DropWithCustomReason и AcceptButDisableExtendedItems для SteamUp/AVSMP With NSItems - Рапорт Junker(izvrashenij).

Так-же я выявил что мои тесты с GMod были устаревшшими - на сервраке файлы от 2008-го года :D Всё новое он слил в подпапку orangebox а не в корень.
Сделав всё по порядку STEAM3-SOORCE_2007(Как для TF2/CSS) вроде ломанный Стим работает:

Сервер:
L 07/07/2010 - 01:18:40: eSTEAMATiON SCI Client Info: Client uses SteamUp/AVSMP
L 07/07/2010 - 01:18:40: eSTEAMATiON SCI assigned STEAM_0:1:XXX ID to this
client
Client "YYY" connected (10.0.0.1:27006).
L 07/07/2010 - 01:18:41: eSTEAMATiON Callback Control: Filtered Out "No game own
ership" callback
version
Protocol version 15
Exe version 1.0.0.86 (garrysmod)
Exe build: 02:22:01 Jun 29 2010 (4252) (4000)


Клиент:
] status
hostname: Garry's Mod
version : 1.0.0.86/15 4252 secure
udp/ip : IP:27016
map : gm_flatgrass at: 0 x, 0 y, 0 z
players : 1 (24 max)

# userid name uniqueid connected ping loss state
# 2 "YYY" STEAM_0:1:XXX 10:42 35 0 active
Местный Дьявол
Проекты:
OpenPtch Library
eSTEAMATiON VUP/OpenUGSP UP 1.9.XX
UKAIP
SmartFTP Universal Keyfilemaker and Patch
BootIt NG Keymaker and Patch
Iceni Infix 4.X Universal Patch
Killing Floor Deadly Survival MOD

endreu
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#1803 Сообщение 07.07.2010, 02:34

vityan666
Огромное спасибо за релиз! :beer: :good:

Только вот заметил одну небольшую проблему. Если сервак пустует долгое время, то наблюдается следующее в консоли
stats
CPU In Out Uptime Users FPS Players
93.04 0.00 0.00 12 0 1000.00 0

version
Protocol version 15
Exe version 1.0.9.6 (tf)
Exe build: 02:22:01 Jun 29 2010 (4252) (440)
Ы. Это не ДОС поскольку на 2-х разных машинах наблюдается
Администратор Проекта https://ingame.lv
Изображение Изображение
Изображение Изображение

vityan666
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#1804 Сообщение 07.07.2010, 07:32

[Loco]
vityan666, сейчас, если я запущу Steam, а потом пиратку КС с RevEmu, то я попадаю на сервер как лицензия: у меня и SteamID тот же, и eST пишет legit steam.
Есть ли возможность все-таки как-то отличать лицензию от пиратки?
И не в курсе, если так запускать пиратку, то VAC пашет или нет?
Потому-что если так запускаешь то твой RevEmu даже и не работает - пора бы уже знать прежде чем поднимать уже давно зарытые и изученные темы...
SteamAPI и двиг видят Steam и грузят Steam.dll/Steamclient.dll от туда и получается у тебя никакая не пиратка а распакованная лицензия(на TF2 этот трюк уже не катит но на CS походу ещё работает). Так что мне менять нечего лицензия и в Африке лицензия - для теста запусти чит который VAC-ом определяется и поймёшь очень хорошо когда твой лик забанят...

Разговор на этом окончен.

[endreu]
Только вот заметил одну небольшую проблему. Если сервак пустует долгое время, то наблюдается следующее в консоли
И причём тут этот форум эта тема и вообще eST?
Иди на Linuxhelpers.org и opennet с ЛОР-ом с этой мутью...
Или ты увидел что поток внутри srcds принадлежащий eST_SCI грузит 90% с камня? Не думаю... Даже не думаю что ты вообще проверял что происходит внутри системы и пускал как минимум top...
Местный Дьявол
Проекты:
OpenPtch Library
eSTEAMATiON VUP/OpenUGSP UP 1.9.XX
UKAIP
SmartFTP Universal Keyfilemaker and Patch
BootIt NG Keymaker and Patch
Iceni Infix 4.X Universal Patch
Killing Floor Deadly Survival MOD

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Grizli777
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#1805 Сообщение 07.07.2010, 11:18

Один нюанс для тех кто пока «не уловил», что при обновлении сервера (например – сервер на машине WINDOWS) заново перезаписывается библиотека steam_api.dll
Так вот, после перезаписи пиратку на серв не пустит, так как, серв работает 100% valvовский без умулятора. Всех игроков «пиратов» будет выкидывать с сервера с сообщением - STEAM validation rejected
Необходимо просто заново скопировать с заменой из архива эмулятора в папку bin вашего сервера - эмульский steam_api.dll
Перезапустите ваш сервер и все заработает!

Good luck!
Вы что думаете, я за вас буду свою работу делать?

Loco
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#1806 Сообщение 07.07.2010, 11:50

vityan666, я просто спросил. Потому как раньше, когда почти все клиенты КС были с хуповским эмулятором, я мог легко определить где лицензия, а где пиратка. А сейчас я нажимаю на игроке в статистике, потом кликаю на его стиме. В итоге открывается его стимовская страничка, а игры CSS у него нет.
Если дашь интерфейс, может напишу плагин, который будет показывать у кого какой эмуль.

reas0n
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#1807 Сообщение 07.07.2010, 11:52

Чейт непонятно =/ Вышло я так понял очередное обновление для сервера, обновил сервер, стал заново ставить esteamation RC5, с пиратки уже не входит, пишет: client and server not match version или чёт тип того, парни че за байда кто-нибудь знает?

У мя было 2 папки с сервером, со старого не обновленного сервера захожу, оттуда все норм работает

endreu
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#1808 Сообщение 07.07.2010, 11:55

vityan666
ты извини меня, может я не правильно изложил ситуацию.
Но С est rc5 серв жрет не по детски проц
994.2 fps 0/32 on map ctf_2fort
L 07/07/2010 - 10:31:57: "sv_footsteps" = "1"
L 07/07/2010 - 10:31:57: "sv_rollspeed" = "200"
L 07/07/2010 - 10:31:57: "sv_rollangle" = "0"
L 07/07/2010 - 10:31:57: "sv_friction" = "4"
L 07/07/2010 - 10:31:57: "sv_bounce" = "0"
L 07/07/2010 - 10:31:57: "sv_stepsize" = "18"
L 07/07/2010 - 10:31:57: "r_VehicleViewDampen" = "1"
L 07/07/2010 - 10:31:57: "r_JeepViewDampenFreq" = "7.0"
L 07/07/2010 - 10:31:57: "r_JeepViewDampenDamp" = "1.0"
L 07/07/2010 - 10:31:57: "r_JeepViewZHeight" = "10.0"
L 07/07/2010 - 10:31:57: "r_AirboatViewDampenFreq" = "7.0"
L 07/07/2010 - 10:31:57: "r_AirboatViewDampenDamp" = "1.0"
L 07/07/2010 - 10:31:57: "r_AirboatViewZHeight" = "0.0"
L 07/07/2010 - 10:31:57: "mp_timelimit" = "0"
L 07/07/2010 - 10:31:57: "mp_fraglimit" = "0"
L 07/07/2010 - 10:31:57: "nextlevel" = ""
L 07/07/2010 - 10:31:57: "tf_overtime_nag" = "0"
L 07/07/2010 - 10:31:57: "mp_respawnwavetime" = "10.0"
L 07/07/2010 - 10:31:57: "mp_tournament" = "0"
L 07/07/2010 - 10:31:57: "mp_highlander" = "0"
L 07/07/2010 - 10:31:57: "tf_arena_preround_time" = "10"
L 07/07/2010 - 10:31:57: "tf_arena_round_time" = "0"
L 07/07/2010 - 10:31:57: "tf_arena_max_streak" = "3"
L 07/07/2010 - 10:31:57: "tf_arena_use_queue" = "1"
L 07/07/2010 - 10:31:57: "mp_teams_unbalance_limit" = "1"
L 07/07/2010 - 10:31:57: "mp_maxrounds" = "0"
L 07/07/2010 - 10:31:57: "mp_winlimit" = "0"
L 07/07/2010 - 10:31:57: "mp_disable_respawn_times" = "0"
L 07/07/2010 - 10:31:57: "mp_stalemate_meleeonly" = "0"
L 07/07/2010 - 10:31:57: "mp_forceautoteam" = "0"
L 07/07/2010 - 10:31:57: "mp_autoteambalance" = "1"
L 07/07/2010 - 10:31:57: "mp_stalemate_enable" = "0"
L 07/07/2010 - 10:31:57: "mp_match_end_at_timelimit" = "0"
L 07/07/2010 - 10:31:57: "sv_alltalk" = "0"
L 07/07/2010 - 10:31:57: "tf_use_fixed_weaponspreads" = "0"
L 07/07/2010 - 10:31:57: "tf_maxspeed" = "400"
L 07/07/2010 - 10:31:57: "tf_force_holidays_off" = "0"
L 07/07/2010 - 10:31:57: "tf_birthday" = "0"
L 07/07/2010 - 10:31:57: "mp_tournament_stopwatch" = "1"
L 07/07/2010 - 10:31:57: "mp_windifference" = "0"
L 07/07/2010 - 10:31:57: "mp_windifference_min" = "0"
L 07/07/2010 - 10:31:57: "tf_arena_force_class" = "0"
L 07/07/2010 - 10:31:57: "tf_arena_change_limit" = "1"
L 07/07/2010 - 10:31:57: "tf_arena_override_cap_enable_time" = "-1"
L 07/07/2010 - 10:31:57: "tf_arena_first_blood" = "1"
L 07/07/2010 - 10:31:57: "tf_gamemode_arena" = "0"
L 07/07/2010 - 10:31:57: "tf_gamemode_cp" = "0"
L 07/07/2010 - 10:31:57: "tf_gamemode_ctf" = "0"
L 07/07/2010 - 10:31:57: "tf_gamemode_payload" = "0"
L 07/07/2010 - 10:31:57: "tf_bot_count" = "0"
L 07/07/2010 - 10:31:57: "tf_teamtalk" = "0"
L 07/07/2010 - 10:31:57: "tf_ctf_bonus_time" = "10"
L 07/07/2010 - 10:31:57: "tf_playergib" = "1"
L 07/07/2010 - 10:31:57: "tf_allow_player_use" = "0"
L 07/07/2010 - 10:31:57: "tf_damage_disablespread" = "0"
L 07/07/2010 - 10:31:57: "tf_weapon_criticals" = "1"
L 07/07/2010 - 10:31:57: "sv_password" = ""
L 07/07/2010 - 10:31:57: "sv_tags" = ""
L 07/07/2010 - 10:31:57: "tv_relaypassword" = ""
L 07/07/2010 - 10:31:57: "tv_password" = ""
L 07/07/2010 - 10:31:57: "deathmatch" = "1"
L 07/07/2010 - 10:31:57: "coop" = "0"
L 07/07/2010 - 10:31:57: "sv_cheats" = "0"
L 07/07/2010 - 10:31:57: "sv_pausable" = "0"
L 07/07/2010 - 10:31:57: "sv_contact" = ""
L 07/07/2010 - 10:31:57: "sv_voiceenable" = "1"
L 07/07/2010 - 10:31:57: "tv_enable" = "0"
L 07/07/2010 - 10:31:57: server cvars end
L 07/07/2010 - 10:31:58: Started map "ctf_2fort" (CRC "2083634477")
L 07/07/2010 - 10:31:58: -------- Mapchange to ctf_2fort --------
L 07/07/2010 - 10:31:59: HLX:CE Mod Detection: Team Fortress 2
L 07/07/2010 - 10:31:59: HLX:CE If this is incorrect, please file a bug at hlxco
mmunity.com
Kigen's Anti-Cheat has been loaded successfully.
L 07/07/2010 - 10:31:59: server_cvar: "sm_nextmap" "ctf_2fort"
Executing dedicated server config file
material models/player/items/medic/medic_mirror has a normal map and $basealphae
nvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/all_halo has a normal map and $basealphae
nvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/id_badge_gold has a normal map and $basea
lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/id_badge_silver has a normal map and $bas
ealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/id_badge_platinum has a normal map and $b
asealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

L 07/07/2010 - 10:32:01: server_cvar: "tf_gamemode_ctf" "1"
[SourceBans] Loading configs/sourcebans.cfg config file
Failed to load Steam ServiceBOpenService failedServiceStart: failed to starteSTE
AMATiON SCI Library v2.0 Release Candidate 5 has been loaded
eSTEAMATiON SCI Library v2.0 Release Candidate 5 has been loaded
eSTEAMATiON SCI is going to serve [Mod: tf][AppID: 440]
eSTEAMATiON SCI is going to serve [Mod: tf][AppID: 440]
eSTEAMATiON SCI Loaded 100 items from Items list file: cfgitems.bin
eSTEAMATiON SCI Loaded 100 items from Items list file: cfgitems.bin
eSTEAMATiON SCI Library starting INITIALIZATION ... eSTEAMATiON SCI Library sta
rting INITIALIZATION ... SUCCESS

SUCCESS


eSTEAMATiON SCI STEAM3 ParaEmulation System.
Version : 2.0
Type: Release Candidate 5
Release Date: 04 June 2010 09:02 AM
Author:ViTYAN

eSTEAMATiON SCI STEAM3 ParaEmulation System.
Version : 2.0
Type: Release Candidate 5
Release Date: 04 June 2010 09:02 AM
Author:ViTYAN



eSTEAMATiON SCI configuration has been successfully determined(Local config).



eSTEAMATiON SCI configuration has been successfully determined(Local config).
eSTEAMATiON SCI configuration is as following:

eSTEAMATiON SCI configuration is as following:

[eSTEAMATiON SCI(STEAM3) SECURITY POLICY]
[eSTEAMATiON SCI(STEAM3) SECURITY POLICY]
LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
LEGACY RevEmu 2-Nd Generation Clients: ACCEPT
LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
LEGACY RevEmu 3-Rd Generation Clients: ACCEPT
RevCrew's SteamClient 2009 Clients: ACCEPT
RevCrew's SteamClient 2009 Clients: ACCEPT
RevCrew's SteamClient 2009 Clients With NS Items: ACCEPT(WITH ITEMS)
RevCrew's SteamClient 2009 Clients With NS Items: ACCEPT(WITH ITEMS)
RevCrew's SteamClient 2009 2-Nd Gen Clients: ACCEPT
RevCrew's SteamClient 2009 2-Nd Gen Clients: ACCEPT
RevCrew's SteamClient 2009 2-Nd Gen Clients With NS Items: ACCEPT(WITH ITEMS)
RevCrew's SteamClient 2009 2-Nd Gen Clients With NS Items: ACCEPT(WITH ITEMS)
RevCrew's SteamUp Clients: ACCEPT
RevCrew's SteamUp Clients: ACCEPT
SteamUp/AVSMP Clients: ACCEPT
SteamUp/AVSMP Clients: ACCEPT
SteamUp/AVSMP Clients With NS Items: ACCEPT(WITH ITEMS)
SteamUp/AVSMP Clients With NS Items: ACCEPT(WITH ITEMS)
Legit Steam Clients: ACCEPT
Legit Steam Clients: ACCEPT
Legit Steam Clients With NS Items: ACCEPT(WITHOUT ITEMS)
Legit Steam Clients With NS Items: ACCEPT(WITHOUT ITEMS)
Cracked Steam Clients: ACCEPT
Cracked Steam Clients: ACCEPT
Cracked Steam Clients With NS Items: ACCEPT(WITHOUT ITEMS)
Cracked Steam Clients With NS Items: ACCEPT(WITHOUT ITEMS)
Stryder's L4D2 Loaders: DROP
Stryder's L4D2 Loaders: DROP
SETTI server scanner: ACCEPT
SETTI server scanner: ACCEPT
SETTI server scanner detection method: STANDARD
SETTI server scanner detection method: STANDARD
Unknown Clients: DROP
Unknown Clients: DROP
Unknown Steam simulating Clients: DROP
Unknown Steam simulating Clients: DROP
Unknown NonSteam simulating Clients: DROP
Unknown NonSteam simulating Clients: DROP
Unknown TokenLess Clients: DROP
Unknown TokenLess Clients: DROP

[eSTEAMATiON SCI(STEAM3) REJECTION SETTINGS]

[eSTEAMATiON SCI(STEAM3) REJECTION SETTINGS]
REJECT Clients after initial validation process compliation: ENABLED
REJECT Clients after initial validation process compliation: ENABLED
USE CUSTOM messages for Client's rejection: DISABLED
USE CUSTOM messages for Client's rejection: DISABLED
CUSTOM rejection messages file line scan limit: 8192 bytes per line
CUSTOM rejection messages file line scan limit: 8192 bytes per line

[eSTEAMATiON SCI(STEAM3) GLOBAL ID-GENERATION MODE]

[eSTEAMATiON SCI(STEAM3) GLOBAL ID-GENERATION MODE]
GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP
GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's
GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's
GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: Unique ID's
GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: Unique ID's

[eSTEAMATiON SCI(STEAM3) LOGGING]

[eSTEAMATiON SCI(STEAM3) LOGGING]
Enable logging of Client type to console on connect: ENABLED(STAT)
Enable logging of Client type to console on connect: ENABLED(STAT)
Enable logging of REJECTED Client type to console on connect: DISABLED
Enable logging of REJECTED Client type to console on connect: DISABLED
Enable NSNET client operations logging: DISABLED
Enable NSNET client operations logging: DISABLED
Enable DEBUG file logging: DISABLED
Enable DEBUG file logging: DISABLED

[eSTEAMATiON SCI EXTENSIONS]

[eSTEAMATiON SCI EXTENSIONS]
Callback Control extension: ENABLED
Callback Control extension: ENABLED
Minimal Certificate patch extension: DISABLED
Minimal Certificate patch extension: DISABLED
LoadOut Items support: ENABLED
LoadOut Items support: ENABLED
NSNET Server: ENABLED
NSNET Server: ENABLED

[eSTEAMATiON SCI STEAM SUBSYSTEM]

[eSTEAMATiON SCI STEAM SUBSYSTEM]
Enable eSTEAMATiON STEAM2 subsystem: DISABLED(STEAM3 Mode)
Enable eSTEAMATiON STEAM2 subsystem: DISABLED(STEAM3 Mode)
Enable eSTEAMATiON SCI Extended STEAM2 AUTH extension: DISABLED
Enable eSTEAMATiON SCI Extended STEAM2 AUTH extension: DISABLED




L 07/07/2010 - 10:32:03: eSTEAMATiON SCI starting NSNet server service ... L 07/
07/2010 - 10:32:03: eSTEAMATiON SCI starting NSNet server service ... L 07/07/20
10 - 10:32:03: DONE

L 07/07/2010 - 10:32:03: DONE

L 07/07/2010 - 10:32:03: server_cvar: "sv_contact"
L 07/07/2010 - 10:32:03: server_cvar: "sv_tags" "HLstatsX:CE,ctf"
L 07/07/2010 - 10:32:03: server_cvar: "sv_tags" "HLstatsX:CE,ctf"
L 07/07/2010 - 10:32:03: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxpl
ayers"
L 07/07/2010 - 10:32:03: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxpl
ayers"
Unknown command "rtl_arenateamsize"
L 07/07/2010 - 10:32:03: server_cvar: "decalfrequency" "60"
Server logging enabled.
L 07/07/2010 - 10:32:03: Log file closed
Server logging data to file logsL0707045.log
L 07/07/2010 - 10:32:03: Log file started (file "logsL0707045.log") (game "tf") (version "4259")
L 07/07/2010 - 10:32:03: server_cvar: "mp_autocrosshair" "0"
L 07/07/2010 - 10:32:03: server_cvar: "mp_autoteambalance" "0"
L 07/07/2010 - 10:32:03: server_cvar: "mp_disable_respawn_times" "1"
L 07/07/2010 - 10:32:03: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxpl
ayers,norespawntime"
L 07/07/2010 - 10:32:03: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxpl
ayers,norespawntime"
L 07/07/2010 - 10:32:03: server_cvar: "mp_falldamage" "1"
L 07/07/2010 - 10:32:03: server_cvar: "mp_respawnwavetime" "6.0"
L 07/07/2010 - 10:32:03: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxpl
ayers,norespawntime,respawntimes"
L 07/07/2010 - 10:32:03: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxpl
ayers,norespawntime,respawntimes"
L 07/07/2010 - 10:32:03: server_cvar: "mp_match_end_at_timelimit" "1"
L 07/07/2010 - 10:32:03: server_cvar: "mp_stalemate_enable" "1"
L 07/07/2010 - 10:32:03: server_cvar: "mp_stalemate_meleeonly" "1"
L 07/07/2010 - 10:32:03: server_cvar: "mp_timelimit" "45"
L 07/07/2010 - 10:32:03: server_cvar: "sv_pausable" "1"
--------------------------------------------------------
sv_pure set to 1.
Note: Changes to sv_pure take effect when the next map is loaded.
--------------------------------------------------------
L 07/07/2010 - 10:32:03: server_cvar: "tf_damage_disablespread" "1"
L 07/07/2010 - 10:32:03: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxpl
ayers,nodmgspread,norespawntime,respawntimes"
L 07/07/2010 - 10:32:03: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxpl
ayers,nodmgspread,norespawntime,respawntimes"
L 07/07/2010 - 10:32:03: server_cvar: "tf_use_fixed_weaponspreads" "1"
L 07/07/2010 - 10:32:03: server_cvar: "tf_teamtalk" "1"
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
exec banned_user.cfg: file size larger than 1 MB!
exec banned_ip.cfg: file size larger than 1 MB!
exec: couldn't exec ctf_2fort.cfg
L 07/07/2010 - 10:32:03: [gscramble.smx] Hooking events.
L 07/07/2010 - 10:32:03: server_cvar: "sm_nextmap" "cp_badlands"
L 07/07/2010 - 10:32:04: Loading map "ctf_2fort"
L 07/07/2010 - 10:32:04: server_cvar: "hlxce_webpage" "http://ingame.lv/hlstatsx
"
rcon from "92.240.68.244:57217": command "hlxce_webpage "http://ingame.lv/hlstat
sx""
L 07/07/2010 - 10:32:04: server_cvar: "hlxce_version" "1.6.8"
rcon from "92.240.68.244:57217": command "hlxce_version "1.6.8""
Connection to Steam servers successful.
VAC secure mode is activated.
stats
CPU In Out Uptime Users FPS Players
99.91 0.00 0.00 0 0 800.84 0
а без est rc5 усё ок
953.4 fps 0/32 on map ctf_2fort
Console initialized.
Game.dll loaded for "Team Fortress"
Particles: Missing 'particles/error.pcf'
maxplayers set to 32
Unknown command "r_decal_cullsize"
Loaded plugin "../tf/addons/metamod/bin/server"
Server logging enabled.
Server logging data to file logsL0707046.log
L 07/07/2010 - 10:34:34: Log file started (file "logsL0707046.log") (game "tf") (version "4259")
logaddress_delall: no addresses in the list
logaddress_add: 92.240.68.37:27500
maxplayers set to 32
Network: IP 92.240.68.244, mode MP, dedicated Yes, ports 27016 SV / 27007 CL
L 07/07/2010 - 10:34:34: [META] Loaded 1 plugin.
L 07/07/2010 - 10:34:34: Log file closed
Server logging data to file logsL0707047.log
L 07/07/2010 - 10:34:34: Log file started (file "logsL0707047.log") (game "d:t
f22tf2orangeboxtf") (version "4259")
L 07/07/2010 - 10:34:34: Loading map "ctf_2fort"
L 07/07/2010 - 10:34:34: server cvars start
L 07/07/2010 - 10:34:34: "sm_nextmap" = ""
L 07/07/2010 - 10:34:34: "sourcemod_version" = "1.3.2"
L 07/07/2010 - 10:34:34: "metamod_version" = "1.8.2V"
L 07/07/2010 - 10:34:34: "daf_version" = "Version 3 of SourceOP.com DoS Attack F
ix Plugin"
L 07/07/2010 - 10:34:34: "mp_teamplay" = "0"
L 07/07/2010 - 10:34:34: "mp_falldamage" = "0"
L 07/07/2010 - 10:34:34: "mp_weaponstay" = "0"
L 07/07/2010 - 10:34:34: "mp_forcerespawn" = "1"
L 07/07/2010 - 10:34:34: "mp_footsteps" = "1"
L 07/07/2010 - 10:34:34: "mp_flashlight" = "0"
L 07/07/2010 - 10:34:34: "mp_autocrosshair" = "1"
L 07/07/2010 - 10:34:34: "decalfrequency" = "10"
L 07/07/2010 - 10:34:34: "mp_teamlist" = "hgrunt;scientist"
L 07/07/2010 - 10:34:34: "mp_allowNPCs" = "1"
L 07/07/2010 - 10:34:34: "mp_friendlyfire" = "0"
L 07/07/2010 - 10:34:34: "mp_fadetoblack" = "0"
L 07/07/2010 - 10:34:34: "sv_gravity" = "800"
L 07/07/2010 - 10:34:34: "sv_stopspeed" = "100"
L 07/07/2010 - 10:34:34: "sv_noclipaccelerate" = "5"
L 07/07/2010 - 10:34:34: "sv_noclipspeed" = "5"
L 07/07/2010 - 10:34:34: "sv_specaccelerate" = "5"
L 07/07/2010 - 10:34:34: "sv_specspeed" = "3"
L 07/07/2010 - 10:34:34: "sv_specnoclip" = "1"
L 07/07/2010 - 10:34:34: "sv_maxspeed" = "320"
L 07/07/2010 - 10:34:34: "sv_accelerate" = "10"
L 07/07/2010 - 10:34:34: "sv_airaccelerate" = "10"
L 07/07/2010 - 10:34:34: "sv_wateraccelerate" = "10"
L 07/07/2010 - 10:34:34: "sv_waterfriction" = "1"
L 07/07/2010 - 10:34:34: "sv_footsteps" = "1"
L 07/07/2010 - 10:34:34: "sv_rollspeed" = "200"
L 07/07/2010 - 10:34:34: "sv_rollangle" = "0"
L 07/07/2010 - 10:34:34: "sv_friction" = "4"
L 07/07/2010 - 10:34:34: "sv_bounce" = "0"
L 07/07/2010 - 10:34:34: "sv_stepsize" = "18"
L 07/07/2010 - 10:34:34: "r_VehicleViewDampen" = "1"
L 07/07/2010 - 10:34:34: "r_JeepViewDampenFreq" = "7.0"
L 07/07/2010 - 10:34:34: "r_JeepViewDampenDamp" = "1.0"
L 07/07/2010 - 10:34:34: "r_JeepViewZHeight" = "10.0"
L 07/07/2010 - 10:34:34: "r_AirboatViewDampenFreq" = "7.0"
L 07/07/2010 - 10:34:34: "r_AirboatViewDampenDamp" = "1.0"
L 07/07/2010 - 10:34:34: "r_AirboatViewZHeight" = "0.0"
L 07/07/2010 - 10:34:34: "mp_timelimit" = "0"
L 07/07/2010 - 10:34:34: "mp_fraglimit" = "0"
L 07/07/2010 - 10:34:34: "nextlevel" = ""
L 07/07/2010 - 10:34:34: "tf_overtime_nag" = "0"
L 07/07/2010 - 10:34:34: "mp_respawnwavetime" = "10.0"
L 07/07/2010 - 10:34:34: "mp_tournament" = "0"
L 07/07/2010 - 10:34:34: "mp_highlander" = "0"
L 07/07/2010 - 10:34:34: "tf_arena_preround_time" = "10"
L 07/07/2010 - 10:34:34: "tf_arena_round_time" = "0"
L 07/07/2010 - 10:34:34: "tf_arena_max_streak" = "3"
L 07/07/2010 - 10:34:34: "tf_arena_use_queue" = "1"
L 07/07/2010 - 10:34:34: "mp_teams_unbalance_limit" = "1"
L 07/07/2010 - 10:34:34: "mp_maxrounds" = "0"
L 07/07/2010 - 10:34:34: "mp_winlimit" = "0"
L 07/07/2010 - 10:34:34: "mp_disable_respawn_times" = "0"
L 07/07/2010 - 10:34:34: "mp_stalemate_meleeonly" = "0"
L 07/07/2010 - 10:34:34: "mp_forceautoteam" = "0"
L 07/07/2010 - 10:34:34: "mp_autoteambalance" = "1"
L 07/07/2010 - 10:34:34: "mp_stalemate_enable" = "0"
L 07/07/2010 - 10:34:34: "mp_match_end_at_timelimit" = "0"
L 07/07/2010 - 10:34:34: "sv_alltalk" = "0"
L 07/07/2010 - 10:34:34: "tf_use_fixed_weaponspreads" = "0"
L 07/07/2010 - 10:34:34: "tf_maxspeed" = "400"
L 07/07/2010 - 10:34:34: "tf_force_holidays_off" = "0"
L 07/07/2010 - 10:34:34: "tf_birthday" = "0"
L 07/07/2010 - 10:34:34: "mp_tournament_stopwatch" = "1"
L 07/07/2010 - 10:34:34: "mp_windifference" = "0"
L 07/07/2010 - 10:34:34: "mp_windifference_min" = "0"
L 07/07/2010 - 10:34:34: "tf_arena_force_class" = "0"
L 07/07/2010 - 10:34:34: "tf_arena_change_limit" = "1"
L 07/07/2010 - 10:34:34: "tf_arena_override_cap_enable_time" = "-1"
L 07/07/2010 - 10:34:34: "tf_arena_first_blood" = "1"
L 07/07/2010 - 10:34:34: "tf_gamemode_arena" = "0"
L 07/07/2010 - 10:34:34: "tf_gamemode_cp" = "0"
L 07/07/2010 - 10:34:34: "tf_gamemode_ctf" = "0"
L 07/07/2010 - 10:34:34: "tf_gamemode_payload" = "0"
L 07/07/2010 - 10:34:34: "tf_bot_count" = "0"
L 07/07/2010 - 10:34:34: "tf_teamtalk" = "0"
L 07/07/2010 - 10:34:34: "tf_ctf_bonus_time" = "10"
L 07/07/2010 - 10:34:34: "tf_playergib" = "1"
L 07/07/2010 - 10:34:34: "tf_allow_player_use" = "0"
L 07/07/2010 - 10:34:34: "tf_damage_disablespread" = "0"
L 07/07/2010 - 10:34:34: "tf_weapon_criticals" = "1"
L 07/07/2010 - 10:34:34: "sv_password" = ""
L 07/07/2010 - 10:34:34: "sv_tags" = ""
L 07/07/2010 - 10:34:34: "tv_relaypassword" = ""
L 07/07/2010 - 10:34:34: "tv_password" = ""
L 07/07/2010 - 10:34:34: "deathmatch" = "1"
L 07/07/2010 - 10:34:34: "coop" = "0"
L 07/07/2010 - 10:34:34: "sv_cheats" = "0"
L 07/07/2010 - 10:34:34: "sv_pausable" = "0"
L 07/07/2010 - 10:34:34: "sv_contact" = ""
L 07/07/2010 - 10:34:34: "sv_voiceenable" = "1"
L 07/07/2010 - 10:34:34: "tv_enable" = "0"
L 07/07/2010 - 10:34:34: server cvars end
L 07/07/2010 - 10:34:35: Started map "ctf_2fort" (CRC "2083634477")
L 07/07/2010 - 10:34:35: -------- Mapchange to ctf_2fort --------
L 07/07/2010 - 10:34:35: HLX:CE Mod Detection: Team Fortress 2
L 07/07/2010 - 10:34:35: HLX:CE If this is incorrect, please file a bug at hlxco
mmunity.com
Kigen's Anti-Cheat has been loaded successfully.
L 07/07/2010 - 10:34:35: server_cvar: "sm_nextmap" "ctf_2fort"
Executing dedicated server config file
material models/player/items/medic/medic_mirror has a normal map and $basealphae
nvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/all_halo has a normal map and $basealphae
nvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/id_badge_gold has a normal map and $basea
lphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/id_badge_silver has a normal map and $bas
ealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

material models/player/items/all_class/id_badge_platinum has a normal map and $b
asealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.

L 07/07/2010 - 10:34:38: server_cvar: "tf_gamemode_ctf" "1"
[SourceBans] Loading configs/sourcebans.cfg config file
Failed to load Steam ServiceBOpenService failedServiceStart: failed to startL 07
/07/2010 - 10:34:39: server_cvar: "sv_contact" "[email protected]"
L 07/07/2010 - 10:34:39: server_cvar: "sv_tags" "HLstatsX:CE,ctf"
L 07/07/2010 - 10:34:39: server_cvar: "sv_tags" "HLstatsX:CE,ctf"
L 07/07/2010 - 10:34:39: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxpl
ayers"
L 07/07/2010 - 10:34:39: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxpl
ayers"
Unknown command "rtl_arenateamsize"
L 07/07/2010 - 10:34:39: server_cvar: "decalfrequency" "60"
Server logging enabled.
L 07/07/2010 - 10:34:39: Log file closed
Server logging data to file logsL0707048.log
L 07/07/2010 - 10:34:39: Log file started (file "logsL0707048.log") (game "d:t
f22tf2orangeboxtf") (version "4259")
L 07/07/2010 - 10:34:39: server_cvar: "mp_autocrosshair" "0"
L 07/07/2010 - 10:34:39: server_cvar: "mp_autoteambalance" "0"
L 07/07/2010 - 10:34:39: server_cvar: "mp_disable_respawn_times" "1"
L 07/07/2010 - 10:34:39: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxpl
ayers,norespawntime"
L 07/07/2010 - 10:34:39: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxpl
ayers,norespawntime"
L 07/07/2010 - 10:34:39: server_cvar: "mp_falldamage" "1"
L 07/07/2010 - 10:34:39: server_cvar: "mp_respawnwavetime" "6.0"
L 07/07/2010 - 10:34:39: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxpl
ayers,norespawntime,respawntimes"
L 07/07/2010 - 10:34:39: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxpl
ayers,norespawntime,respawntimes"
L 07/07/2010 - 10:34:39: server_cvar: "mp_match_end_at_timelimit" "1"
L 07/07/2010 - 10:34:39: server_cvar: "mp_stalemate_enable" "1"
L 07/07/2010 - 10:34:39: server_cvar: "mp_stalemate_meleeonly" "1"
L 07/07/2010 - 10:34:39: server_cvar: "mp_timelimit" "45"
L 07/07/2010 - 10:34:39: server_cvar: "sv_pausable" "1"
--------------------------------------------------------
sv_pure set to 1.
Note: Changes to sv_pure take effect when the next map is loaded.
--------------------------------------------------------
L 07/07/2010 - 10:34:39: server_cvar: "tf_damage_disablespread" "1"
L 07/07/2010 - 10:34:39: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxpl
ayers,nodmgspread,norespawntime,respawntimes"
L 07/07/2010 - 10:34:39: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxpl
ayers,nodmgspread,norespawntime,respawntimes"
L 07/07/2010 - 10:34:39: server_cvar: "tf_use_fixed_weaponspreads" "1"
L 07/07/2010 - 10:34:39: server_cvar: "tf_teamtalk" "1"
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
exec banned_user.cfg: file size larger than 1 MB!
exec banned_ip.cfg: file size larger than 1 MB!
exec: couldn't exec ctf_2fort.cfg
L 07/07/2010 - 10:34:39: [gscramble.smx] Hooking events.
L 07/07/2010 - 10:34:39: server_cvar: "sm_nextmap" "cp_badlands"
L 07/07/2010 - 10:34:40: Loading map "ctf_2fort"
L 07/07/2010 - 10:34:40: server_cvar: "hlxce_webpage" "http://ingame.lv/hlstatsx
"
rcon from "92.240.68.244:57247": command "hlxce_webpage "http://ingame.lv/hlstat
sx""
L 07/07/2010 - 10:34:40: server_cvar: "hlxce_version" "1.6.8"
rcon from "92.240.68.244:57247": command "hlxce_version "1.6.8""
Connection to Steam servers successful.
VAC secure mode is activated.
stats
CPU In Out Uptime Users FPS Players
0.00 0.00 0.00 0 0 770.29 0
вот и фото с того сервера + что да как и откуда
Вложения
cpu1.png
cpu1.png (160.08 КБ) 1358 просмотров
cpu1.png
cpu1.png (160.08 КБ) 1358 просмотров
Администратор Проекта https://ingame.lv
Изображение Изображение
Изображение Изображение

_yMHuK_
Нович0к
Нович0к
Сообщения: 4
Зарегистрирован: 17.10.2009

#1809 Сообщение 07.07.2010, 12:24

Ребята, сервер стоит на Linux. Установку eST2 RC5 сделал по мануалу. Но при запуске сервера доходит до:

Searching for game type [Counter-Strike: Source]
Found gametypes for Counter-Strike: Source
Linux game binary @ ./cstrike/bin/server.so
Linux engine binary @ ./bin/engine.so
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
eSTEAMATiON SCI Library v2.0 Release Candidate 5 has been loaded
eSTEAMATiON SCI Library v2.0 Release Candidate 5 has been loaded
eSTEAMATiON SCI is going to serve [Mod: cstrike][AppID: 240]
eSTEAMATiON SCI is going to serve [Mod: cstrike][AppID: 240]

и останавливается. Пробовал ждать, перезапускать, ничего не помогает.

Добавлено спустя 21 минуту 10 секунд:
Re: eSTEAMATiON - Профессиональный серверный эмулятор Steam-а
Всё, разобрался, заработало)

vityan666
Майор
Майор
Сообщения: 658
Зарегистрирован: 14.04.2007

#1810 Сообщение 07.07.2010, 13:48

[endreu]
ты извини меня, может я не правильно изложил ситуацию.
Но С est rc5 серв жрет не по детски проц
Извиняю - вот это уже можно назвать рапортом высокого и хорошего уровня
Думал сервак на лине правда :)

Из твоего снимка вижу что висим мы в recvfrom -> Она у меня в серверном куске NSNet используется(В собственном потоке) - Ожидает подключений от клиентов.
У меня же он ни чего не жрёт(Win2008 Srv R2 X64) ... Ты пробывал проверить работает ли NSNet? И какая у тебя винда стоит?
И ещё - у тебя только один процесс srcds с NSNet или есть несколько сервисов?


[_yMHuK_]
и останавливается. Пробовал ждать, перезапускать, ничего не помогает.
Вот ждать ты плохо пробывал - Первый запуск а так-же запуски после обновления steamclient берут очень много времени и капитально хавают проц пока SCI анализирует библиотеки - потом создаётся BINCACHE и благодаря ему следующие зпауски обходятся без накладного эвриситческого сканирования.
Местный Дьявол
Проекты:
OpenPtch Library
eSTEAMATiON VUP/OpenUGSP UP 1.9.XX
UKAIP
SmartFTP Universal Keyfilemaker and Patch
BootIt NG Keymaker and Patch
Iceni Infix 4.X Universal Patch
Killing Floor Deadly Survival MOD

men232
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Сообщения: 78
Зарегистрирован: 19.12.2009
Откуда: Украина
Поблагодарили: 4 раза

#1811 Сообщение 07.07.2010, 14:07

Привет всем прошу помочь с установкой патча ! вроде всё делал по инструкции сервер gmod
LOG
eSTEAMATiON SCI Library v2.0 Release Candidate 5 has been loaded[Mod: garrysmod]
eSTEAMATiON SCI serves AppID 4000 server
Performing load stage analysis...
SCI LogFunc: Looking up for tier0.dll
SCI LogFunc: tier0 library has been found.
SCI LogFunc: *ppLogFunc choosed to be eST_STDLog
eSTEAMATiON SCI Logging facility initialization ... READY

SCI iNFO: SC module(steamclient.dll) load address is: 0x38000000
SCI iNFO: SC module load address is: 0x38000000

SCI iNFO: Preparing to load steamclient library for heuristics

SCI iNFO: SteamClient full file is:C:\srcds\orangebox\bin\steamclient.dll

SCI pre-scan: SC library C:\srcds\orangebox\bin\steamclient.dll has been loaded for heuristics analyze
SCI pre-scan: SCI Binary Cache file: PRESENT AND CURRENT
SCI iNFO: SC TEXT section slide is: 0x1000[0] and 0x1000[1]
SCI scan[CACHE]: CGameServer::SendUserConnectAndAuthenticate: 0x380656F0
SCI scan[CACHE]: Internal SC functions on current Windows build functions are using "cdecl" calling convention
SCI scan[CACHE]: CGameServer::SendUserDiconnect: 0x3806ACD0
SCI scan[CACHE]: CGameServer::_GSSendUserDiconnect CGameServer relative offset: 0x9C
SCI scan[CACHE]: Windows CGameServer->CBaseUser offset shift is 0xFFFFF5A0
SCI scan[CACHE]: Coordinator Control extension is disabled
SCI scan[CACHE]: CGameServer::GSSendUserConnectInternal: 0x380661F0
SCI scan[CACHE]: CBaseUser::PostCallbackToAll: 0x38009EE0
SCI scan[CACHE]: Callback Control extension is disabled

SCI: Changing memory attributes of CGameServer::SendUserConnectAndAuthenticate ...Result:1

SCI: Changing memory attributes of CGameServer::SendUserDisconnect ...Result:1
SCI: Looking up for Tier0 library... SUCCEEDED
SCI: Getting Plat_FloatTime Address: 0x3F009920
Size of GSClientDeny_t is 140 while size of GSClientApprove_t is 8

eSTEAMATiON SCI Library v2.0 Release Candidate 5 has been loaded[Mod: garrysmod]
eSTEAMATiON SCI serves AppID 4000 server
Performing load stage analysis...
SCI LogFunc: Looking up for tier0.dll
SCI LogFunc: tier0 library has been found.
SCI LogFunc: *ppLogFunc choosed to be eST_STDLog
eSTEAMATiON SCI Logging facility initialization ... READY

SCI iNFO: SC module(steamclient.dll) load address is: 0x38000000
SCI iNFO: SC module load address is: 0x38000000

SCI iNFO: Preparing to load steamclient library for heuristics

SCI iNFO: SteamClient full file is:C:\srcds\orangebox\bin\steamclient.dll

SCI pre-scan: SC library C:\srcds\orangebox\bin\steamclient.dll has been loaded for heuristics analyze
SCI pre-scan: SCI Binary Cache file: PRESENT AND CURRENT
SCI iNFO: SC TEXT section slide is: 0x1000[0] and 0x1000[1]
SCI scan[CACHE]: CGameServer::SendUserConnectAndAuthenticate: 0x380656F0
SCI scan[CACHE]: Internal SC functions on current Windows build functions are using "cdecl" calling convention
SCI scan[CACHE]: CGameServer::SendUserDiconnect: 0x3806ACD0
SCI scan[CACHE]: CGameServer::_GSSendUserDiconnect CGameServer relative offset: 0x9C
SCI scan[CACHE]: Windows CGameServer->CBaseUser offset shift is 0xFFFFF5A0
SCI scan[CACHE]: Coordinator Control extension is disabled
SCI scan[CACHE]: CGameServer::GSSendUserConnectInternal: 0x380661F0
SCI scan[CACHE]: CBaseUser::PostCallbackToAll: 0x38009EE0
SCI scan[CACHE]: Callback Control extension is disabled

SCI: Changing memory attributes of CGameServer::SendUserConnectAndAuthenticate ...Result:1

SCI: Changing memory attributes of CGameServer::SendUserDisconnect ...Result:1
SCI: Looking up for Tier0 library... SUCCEEDED
SCI: Getting Plat_FloatTime Address: 0x3F009920
Size of GSClientDeny_t is 140 while size of GSClientApprove_t is 8

reas0n
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#1812 Сообщение 07.07.2010, 14:26

vityan обновление к esteamation ожидаются какие? а то сегодняшнее обновление, чет поменяло структуру чтоли, раз RC5 не работаеть =/

Loco
Капитан
Капитан
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#1813 Сообщение 07.07.2010, 14:30

На CSS все работает.. кроме фонаря :D

vityan666
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#1814 Сообщение 07.07.2010, 15:02

[reas0n]
vityan обновление к esteamation ожидаются какие? а то сегодняшнее обновление, чет поменяло структуру чтоли, раз RC5 не работаеть =/
пишет: client and server not match version или чёт тип того, парни че за байда кто-нибудь знает?
А терь иди за словарём и переведи - вдруг дойдёт наконец что или сервер или клиент устарел и надо его обновить(Старым клиентом на новый сервер лезешь?)

[men232]
Привет всем прошу помочь с установкой патча ! вроде всё делал по инструкции сервер gmod
Вот именно что "вроде" - а надо именно по инструкции(Кроме Steam2 INIT - это ошибочная инфа. В GMOD надо полностью как для остальных Source 2007 делать).
Местный Дьявол
Проекты:
OpenPtch Library
eSTEAMATiON VUP/OpenUGSP UP 1.9.XX
UKAIP
SmartFTP Universal Keyfilemaker and Patch
BootIt NG Keymaker and Patch
Iceni Infix 4.X Universal Patch
Killing Floor Deadly Survival MOD

reas0n
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#1815 Сообщение 07.07.2010, 15:10

vityan на сервере esteamation RC5, на клиенте RevEmu 9.3

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