Удалено.
______________________
Баг-репорты должны содержать максимально-полную информацию.
Добавлено спустя 32 минуты 50 секунд:
Пропатчил сервер гаррис мода. Лицензионные клиенты заходят спокойно, при заходе пиратских клиентов сервер крешится.
Операционная система - Windows 7 Ultimate
Protocol version 14
Exe version 1.0.0.59 (garrysmod)
Exe build: 22:26:41 Sep 2 2009 (3943) (4000)
лог запуска
256.1 fps 0/ 8 on map gm_construct
Console initialized.
ConVarRef mat_dxlevel doesn't point to an existing ConVar
Game.dll loaded for "Garry's Mod"
Mounting hl2.. OK
Mounting ep2.. OK
Mounting tf.. OK
Mounting cstrike.. OK
Mounting dod.. Failed
Mounting episodic.. OK
Mounting hl2mp.. OK
Mounting portal.. OK
Mounting lostcoast.. Failed
Mounting hl1.. Failed
Mounting hl1mp.. Failed
Mounting zeno_clash.. Failed
Error, bad server command sv_allow_voice_from_file 0
Parent cvar in server.dll not allowed (sk_apc_missile_damage)
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/content_accum/snds
_portal_9.txt
Garry's Mod client.dll Build #075 [Feb 14 2010 12:55:20]
maxplayers set to 8
Unknown command " "
Unknown command "h"
Unknown command "cl_interp"
maxplayers set to 8
Network: IP 95.57.69.147, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Unknown command "sv_rollangle"
Unknown command "sv_unlag_fixstuck"
Lua initialized (Lua 5.1)
Registering gamemode 'sandbox' derived from 'base'
ScriptEnforce is disabled
Executing dedicated server config file
ServiceStart: started as Windows service
exec: couldn't exec server.cfg
Adding master server 72.165.61.136:27015
Adding master server 72.165.61.151:27015
Connection to Steam servers successful.
VAC secure mode is activated.
Параметры запуска
Код: Выделить всё
-console -game garrysmod +map gm_construct +maxplayers 8 +hostname "Bar'O'Server [no-steam]
Версия патча VUP 2.5 FiNAL. Патчил и проcто закидыванием engine.dll на екзешник, и в расширенном режиме. Эффект одинаковый
Плагины отсутствуют. Сервер чистый
Добавлено спустя 1 минуту 16 секунд:
Забыл написать.
Винда 32х битная
Добавлено спустя 6 минут 58 секунд:
Лог вупа
Welcome to ViTYAN's GameServer Universal Patch(VUP) v2.5
Currently supported game types: id Software Enemy Territory - Quake Wars,
Valve Source 2007 Original (Protocols 9-14)(TF2/
DOD:S),
Valve Source 2007 U1 (Protocol 36)(L4D/L4D2),
Valve Source(HL2:DM/CSS),
Valve GoldSrc Classic Listen Engines,
Valve SteamWorks GoldSrc(CS 1.6/TFC/OP/DOD1/HL1/
HL:DM),
Valve SteamClient,SteamUI,GameUI and Server Libs
,
Infinity Ward Call Of Duty 4,
Epic Games Unreal Tournament 3,
eSTEAMATiON Preparation mode.
Release date: 08.02.2010 11:51 PM
Know who holds the power...
Preparing to handle 1 file... Output to different destinations(-o) is DISABLED
Loading file D:srcdsorangeboxbinengine.dll into memory... SUCCEEDED
Analyzing file format ... SUCCEEDED
Destination Operating System: Microsoft Windows
Trying to detect game type from binary:
====================================== VUP ===================================
Valve engine(Source 2007)
Protocol version 14
Exe version EXTERNAL(Look in ModNamesteam.inf) (ModName)
Exe build: 22:26:41 Sep 2 2009 (3952)
===================================== ViTYAN =================================
Performing job...
1) Looking for Steam validation check ...
Found at 0x1A81. Patching ... Done
1a) Looking for and storing validation code location ...
Found at 0x1AA7
SOURCE 2007 ENGINE NEWER THAN 3362 IS LOADED... REMOVING STEAM CERTIFICATE'S REL
ATED CHECK...
2) Looking for Steam certificate's length check ...
Found at 0x1A18.
2a) Governing NULL certificate client drop location ...
Found at 0x1AC7
2b) Reading stack-parameters passed to Steam validation routine ...
Found at 0x1A70
2c) Adding NonSteam support junctions to code ...
Done
2d) Patching main Steam certificate check(SECURELY) ...
Done
STEAM CERTIFICATE'S RELATED CHECK PATCHING COMPLETE.
3) Looking for CSteam/CSteamServer3::OnGSClientDenyHelper jump table address ...
Found at 0x15F498.
4) Looking for CSteam/CSteamServer3::OnGSClientDenyHelper safe label address ...
Found at 0x44A0F321.
5a) Patching Steam VAC Logon check ... Done
5b) Patching Steam UserID ticket verification check ... Done
5c) Patching Steam account game ownership check ... Done
6) Looking for STEAM_ID_PENDING hardcode ...
Found at 0x2B3690 (AS FULL STRING). Patching ... Done
7) Looking for client's network Class check ...
Found at 0x3088. Patching ... Done
Saving changes to file... Done
FILE #1/1 HAS BEEN PATCHED SUCCESSFULLY
ALL FILES HAVE BEEN SUCCESSFULLY PATCHED. HAVE FUN!!!
Добавлено спустя 14 минут 17 секунд:
Решил зайти пиратки. Обнаружил что креш происходит когда у клиента при подключении начинается "отправка сведений о клиенте"
Добавлено спустя 20 минут 58 секунд:
После креша в папке с сервером создаются файлы
srcds_801572_crash_2010_2_17T13_24_37C0.mdmp